Eye contact supports emotional connection and confidence, but many autistic children find it genuinely difficult — processing speech and facial expression at the same time can be overwhelming. These games introduce eye contact as a way of communicating, gently and at the child's own pace.
Eye contact is uncomfortable for many autistic people, and forcing it can make things worse rather than better. The aim here is comfort and choice, not compliance.
Practising with a character on screen removes the social pressure of a real face, which makes it a far easier place to start.
Directing attention to a character's face as part of an activity.
Following gaze to work out what has someone's attention.
Short looks rather than sustained staring, which is what real conversation uses.
Connecting eye contact to the exchange it is part of.
Whizkid Games was developed using DSM-5 criteria with input from specialists, educators and families, and is designed for children with level 2 and 3 autism. For background reading on this skill area, see the parent guide on Autism Games.