Getting from one place to another means holding a sequence in your head while the world moves around you. That is a demanding combination, and it is why an otherwise familiar route can fall apart when something changes.
Route-finding is also a genuine independence skill. Managing a short, familiar journey is often the first real step towards doing things without an adult alongside.
Carrying out a sequence of instructions without losing the thread.
Recognising fixed points along a route and using them to stay oriented.
Choosing a path before setting off, rather than deciding at each junction.
Noticing a mistake and correcting it, with nothing at stake.
Whizkid Games was developed using DSM-5 criteria with input from specialists, educators and families, and is designed for children with level 2 and 3 autism. For background reading on this skill area, see the parent guide on Autism Games.